Blogs: Emulation

Blog posts filtered by the Emulation subject tag.

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The development work on an imaging/ripping workflow for optical media is shaping up steadily, and you can expect a write-up with more information about our software and hardware setup here in the near future (you can get a sneak peek here). However, this blog is about a very specific problem that we ran into while […]

By johan, posted in johan's Blog

25th Apr 2017  2:07 PM  1180 Reads  3 Comments

Flashback is a proof of concept project run by the British Library’s Digital Preservation Team. The project is examining specific emulation and migration solutions as methods for preserving digital content held in the Library’s stock on 3.5” and 5.25” disks and on CD and DVDs.  These could be software items but are mainly supplements to […]

By Simon Whibley, posted in Simon Whibley's Blog

2nd Dec 2016  1:54 PM  1816 Reads  No comments

Flashback is a proof of concept project run by the British Library’s Digital Preservation Team. The project is examining specific emulation and migration solutions as methods for preserving digital content held on CD, DVD , 3.5” and 5.25” disks.  These mainly came to the British Library as supplements to print publications, most commonly with magazines […]

By ehalvarsson, posted in ehalvarsson's Blog

27th Jan 2016  8:42 AM  3422 Reads  No comments

Most libraries and archives have already collected large amounts of digital objects, predominantly CDROMs. Some of them are already inaccessible with current systems, most of them will be soon. In this webinar we will present an emulation-based solution for reading-rooms. In particular we will look at: tools for management of large collection, i.e. object characterization, […]

By Becky, posted in Becky's Blog

24th Sep 2015  1:00 PM  0 Reads  No comments

I read Johan's fascinating post this morning about the obsolescence of Quattro Pro formats. In the post he included a set of Quattro Pro spreadsheets and invited others to try to access them using the original software or an old version of Excel. Luckily I have an old version of Quattro Pro available so I thought I'd […]

By Euan Cochrane, posted in Euan Cochrane's Blog

29th Oct 2014  6:24 PM  14792 Reads  1 Comment

While browsing ArchiveTeam's File Formats Wiki earlier this week, I came across some entries I created there on Quattro Pro spreadsheets two years ago. At the time I had also contributed some old Quattro Pro for DOS spreadsheets (here and here) from my personal archives to the OPF format corpus. Seeing those files again, I […]

By johan, posted in johan's Blog

29th Oct 2014  2:59 PM  20515 Reads  2 Comments

Earlier this week I had a discussion with some colleagues about the archiving of mobile phone and tablet apps (iPhone/Android), and, equally important, ways to provide long-term access. The immediate incentive for this was an announcement by a Dutch publisher, who recently published a children's book that is accompanied by its own app. Also, there […]

By johan, posted in johan's Blog

23rd Oct 2014  11:33 AM  11881 Reads  No comments

bwFLA's Emulation-as-a-Service makes emulation widely available for non-experts and could prove emulation as a valuable tool in digital preservation workflows. Providing these emulation services to access preserved and archived digital objects poses further challenges to data management. Digital artifacts are usually stored and maintained in dedicated repositories and object owners want to – or are required […]

By thomas, posted in thomas's Blog

23rd Jul 2014  10:33 AM  10653 Reads  No comments

On June 24th 9.30 AM EST Dragan Espenschied, Digital Conservator at Rhizome NY, released an editorial on rhizome.org featuring a restored home computer previously owned by Cory Arcangel. The article uses an embedded emulator powered by the bwFLA Emulation as a Service framework  and the University of Freiburg’s computing center. The embedded emulator allows readers […]

By klaus, posted in klaus's Blog

9th Jul 2014  4:23 PM  12711 Reads  No comments

With the bwFLA Emulation-as-a-Service you can enable users to view your (interactive) objects without actually giving the environment+object to the user. This is a nice feature, especially for dig. art and similar: you can provide access to an almost unlimited amount of people being able to view, use and interact with a piece of dig. […]

By klaus, posted in klaus's Blog

20th Dec 2013  9:29 AM  10986 Reads  No comments