Emulation provides an alternative strategy for digital preservation and is able to secure access to born-digital artifacts. By digitally recreating computer systems, emulation ensures that digital objects can be rendered in their native environments and thus maintain their original ”look and feel.”
Born-digital works of science, art and literature are some of society’s most at-risk cultural materials, where obsolescence and loss of cultural history are an imminent risk. Today’s research as well as significant parts of cultural activity are conducted using electronic equipment, most notable computer systems and to some extent mobile electronic gadgets.
Emulation does not operate on the object directly but rather addresses the environment which was used to create the object. Emulation technology resembles a specific computer system-architecture completely in software. Every aspect of the emulated system-architecture is implemented in software. In the best case, it will not make any difference whether the object is rendered through an emulated or original environment.
Aims of the group:
- Promote emulation as a preservation strategy
- Use-case & user stories
- Collection of emulation tools & technology (e.g. a registry)
- User support (forum / wiki) per framework / tool
Emulation interest group wiki working space:
http://wiki.opf-labs.org/display/Emulation/Home (login required)
bwFLA Emulation as a Service demo server second release (University of Freiburg):
- Flashpoint: Back in a Flash II
- Back in a Flash
- From the Toolbox: Emulation in Library Reading-Rooms — Tools, Workflows and Demo
- Opening Johan’s Quattro Pro files in Quattro Pro 6 for Win 3.11
- Quattro Pro for DOS: an obsolete format at last?
- Running archived Android apps on a PC: first impressions
- EaaS: Image and Object Archive — Requirements, Implementation and Example Use-Cases
- EaaS in Action — And a short meltdown due to a friendly DDoS
- bwFLA EaaS: Releasing Digital Art into the Wild
- Software Museums (Archives)
- bwFLA Demo – Emulation-based Ingest and Access Workflows
- SCAPE Planning and Watch: Two years and a bit more
- Networking in EaaS (virtual networks)
- ICC profiles and resolution in JP2: update on 2011 D-Lib paper
- Open Research Challenges in Digital Preservation: Call for contributions!
- Preservation capabilities: How to assess? How to improve?
- We don’t do migration for the future; we do it for the present: Emulation and an ever so slightly unsatisfying success story
- bwFLA Demo – Emulation as a Service (EaaS) and Digital Art Curation
- OPF Hackathon on Emulation in Freiburg